8/26/2018 - [Early Access Build] - 0.89 EA
New Tasks
- DecisionShot(Speed, Precision, and Ultimate) - Variation of SpiderShot, where the center orb color tells you if you should shoot the target orb or not. If colors match, you shoot. If not, you don't shoot.
The task is to do this as fast as possible. This task, coupled with traditional SpiderShot tasks and their variations, along with Detection task, allows us to separate out different parts of reaction time that you may need help with: visual detection speed, time to make a decision, and motor reaction time once a decision has been made
https://gfycat.com/SlipperyPepperyGelada
DecisionShot also has the new UI makeover with advanced stats, new data visualizations, and AI insights directly on the results screen
- Capacity - The purpose of this task is to measure and train your visual attention and short term memory capacity
A number of colored targets will appear for a short time, then disappear. When they reappear again, one of the targets will have changed color, and you must shoot that one.
As you perform better, the number of simultaneous targets increases, and as you perform worse the number decreases.
https://gfycat.com/CheerfulInbornAmericanpainthorse
Capacity also has the new UI makeover with advanced stats, new data visualizations, and AI insights directly on the results screen
New Features
- Added leaderboards for DecisionShot and Capacity tasks
Bug Fixes
- Fixed bug that caused Spidershot Warmup to load up when choosing RESTART in ESC menu while playing Graybox Spidershot
