2/11/2018 - Early Access Build 0.50 EA
**IMPORTANT**
- Removed Q/E lean commands temorarily
New Features
- Added Paladins to sensitivity conversion options
- Post Processing FX now disabled by default for all new users when first launched
- Use Max FPS now disabled by default for all new users when first launched, target framerate set to 240
- Aim smoothing and weight set to off for all new users
- Improved graphics performance on Countryside maps
- Improved graphics performance on Temple maps
- Added new Shotgun to Temple maps
- Updated description on stats screen of StrafeTrack shot as distance no longer increases score
- Increased score penalty for missed shots on StrafeShot task
Bug Fixes
- Fixed bug in Temple map that would not allow Shotgun to fire
- Fixed bug when using shotgun that would incorrectly calculate accuracy in some modes
- Fixed animation bug with Pistol on Temple maps that caused reduced framerates when equipped
- Fixed bug that would cause game to pause at incorrect times
- Fixed bug that would cause Countryside Freeplay to load when restarting Graybox Pentakill tasks
- Fixed description typo in options menu to correct spelling of "http://www.mouse-sensitivity.com/"
- Fixed bug that would cause Temple Spidershot to load up when restarting Temple Reflexshot
- Fixed bug that would cause large negative numbers to be shown for flick acc and speed on data profile for new users until score was calculated instead of N/A
- Fixed bug in StrafeShot where player could run all the way to the left of the map. Map now matches StrafeTrack
- Fixed bug that would cause large negative numbers to be shown for all task data in data profile for new users until score was calculated instead of N/A
- Fixed bug in new keybinding system that would not allow to toggle between FPP/3PP
- Fixed bug that would now allow new keybinds to work on all Graybox maps
- Fixed bug that would show ESC menu behind data vis window at the end of task when pressing ESC
- Fixed bug in Temple maps that caused background image from Countryside maps to show up as BG to data vis at the end of a task
- Fixed bug where keybinding would not save in particular game modes
