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Patch v1.2.0.2
Patch notes:
- Changed slide duration from 5s to 8s.
- Bosses in the final stage must be defeated in succession for Hard and Very Hard Difficulty.
- Every death decreases the player's passive damage by 1%.
- Skill points can now be restored by killing 10 enemies.
- Decreased difficulty promotion kill requirement.
- Changed ancile damage reduction from 70% to 50%.
- Entering boss fight no longer replenish health and stamina.
- Successful dodge with iFrame dash now gives the following:
- Restores 4 stamina points.
- 0 stamina consumption for 1.5s.
- Player passive damage increase by 2%(stacks indefinitely, resets when you get hit.)