The Behavior Editor feature is out now and lets you set the execution order of your hero's skills during auto-mode combat!

▷ Behavior Editor - Overview
The Behavior Editor lets you customize the skill usage order for each hero in auto-mode combat—one behavior pattern per hero.
When first opening the editor, the default behavior is displayed. Players can clear this to create a custom pattern from scratch. Skills are assigned turn by turn: after selecting a skill, the next turn is automatically highlighted. Only available (off-cooldown) skills can be selected for the next turn, and cooldowns update as you progress through turns. You can hover over a skill to view its description.
Players can define actions for multiple turns. A pattern can be saved once at least one turn is assigned and there are no cooldown conflicts. The default behavior can be restored at any time.
▻ Note: In combat, if the pattern cannot be followed (e.g., due to cooldown issues), it will reset. If that fails, the hero falls back to their primary skill logic.
Stay tuned for more updates!
