Update 0.52 is installed to servers and available for downloading. In this update you’ll have a chance to study three different locations; each of them has its own peculiarities. As well, new quests were added in this update, weapon balance was changed and new PvP game mechanics were introduced – captures of faction roadblocks.
«Exclusion zone» Location

Dead wasteland full of anomalies. Territory with its own laws and rules. The place remains unexplored in WTL universe, and it may happen that the appearance of a large number of anomalies in this territory was caused by rich NDP-radiation…
«Canyon» Location

This location is situated to the north-east from the «Outskirts of Solnechny» and to the east from «Swamp». Both factions clash actively for the territory of Canyons because this location is rich with resources.
In «Canyon» location you’ll have to get familiar with several types of new monsters and take part in faction war for faction fortifications – Checkpoints. Earlier we told about the checkpoints in details. Pay attention to the fact that the influence of reputation and PvE mode are void in this location because the location is designed mainly for PvP. For this reason, the PvE-mode will be forced to switch off when you enter this location.
«Tunnels» Location

«Tunnels» location is the network of underground tunnels opening onto the subway station, which was unfinished before Catastrophe happened. A small group of people succeed in finding the hiding place in these tunnels; they live there for a long time with no interruption to faction wars.
Pay attention that PvE mode is switched on in «Road to Dead city» location because fights in crawl tunnels are of no interest for us.
The full list of changes
New content and game mechanics:
- «Exclusion zone» Location is added;
- «Tunnels» Location is added;
- «Canyon» Location is added;
- New game mechanics are added to «Canyon» location: the capture of faction checkpoints;
- Fixed machine guns for defense of checkpoints are added;
- New monsters are added: matador, sun spider, stingray;
- A new artifact is added;
- New anomalies are added.
Balance:
- Armor indicator for all helmets is decreased;
- Now armor cushions less damage at breaching;
- Damage calculation formula for characters is corrected. Depending on weapon skills and on goal armor, the damage became more predictable than before.
- The armor-piercing ability of 7.62x39M1 was increased;
- The armor-piercing ability of 12Ga Shot M1 was increased;
- The armor-piercing ability of 12Ga Slug M1 was increased;
- The accuracy of shotguns loaded with slugs was improved up to 3 times.
Weapons:
- RGD-5М grenade is added, which detonates on impact with any goal.
Other changes:
- Faction chat is added;
- Installation of MHP-1, MRP-1 and bait in safe zones is prohibited;
- Faction identification for NPC is added;
- When picking up artifacts, they are automatically placed to the container, if you have it in your inventory.
