It's here.. Oh, it's finally here :3
Alright, let's dive into this..
*clears throat*
The Walking Vegetables finally has a Steam page!
I'm very happy, excited, (and slightly, just like.. inytinyslightly.. afraid? if I may say) to announce The Walking Vegetables to you all!
The Walking what?
Look it up, it's in the banners, trailers, Steam page, and in many more places.
You read it correctly, don't worry
The Walking Vegetables is something that started it's life as a small, spare time project of me and my friend. We did not plan anything like this for the game, but things happened. The project just grew, and before we even realized, we had a fully fledged masterpiece in our hands.
The game had so much potential, and thank god we actually realized that, and started to act on it.
Months went by, and we were still working on the game, just the two of us. Then, we received an e-mail. One of those "hey, you want some music to your game?" type of things.
I almost didn't reply to this e-mail, but, for some reason, I did.
Now we had three members at Still Running. Me (the coder, guy who glues things together and hopes that nothing breaks all of an sudden for no apparent reason), my friend (who you can blame for your nightmares for bringing all of those awful vegetables to life.. (so, he's the graphics artist. In case you didn't realize)) and this third dude, who's responsible of all the sick tunes going inside your earholes.
Now, it's been a year since we started making The Walking Vegetables.
What was supposed to be a small fun project, became a huge, insane and radical FUN project!
Seriously, if something seems like a fun idea (and stupid enough) it will find it's way into the game!
Bottom line is, we've had tons and tons of fun making this game for the last year, (and you should be able to see it from the final product.. There's a idiotic screaming pineapple as one of the enemies for crying out loud!) and I hope you guys will have some of that fun as well when you're playing the game!
Cool.. Cool.. So, why care?
In case the pictures, videos, rad tunes, and my improvised wall-of-text didn't convince you enough, let me tell you about myself a bit.
Yes. I'm actually going to write about myself in here.
Hey, I'm "REllU"
I've been making games for the last 10 years, 6 of which I worked on this game called "Zombie Kill of the Week" (the latest version of it, "ZKW-Reborn" can actually be found on Steam)
I'm not one of those "make the game, and hope for the best" kind of developers. I care about my games, and I care a-lot about the players. You guys are basically the reason why I'm actually doing this in the first place.
I'm not saying that no other developer cares about their games or players
I kept updating ZKW for 6 (six) years. Because people enjoyed the game, and it was so rewarding for me, as a developer, to see all of those people play the game, and enjoy it.
After six years though, I wanted to do something else (in case you're a dog, or just don't understand how time works, 6 years is a long time. Atleast I think so)
I wanted to do something fresh, something to get my mind off from ZKW.
I called my friend, and we got this idiotic idea of making a shooter with 80's theme and feel, and put some vegetables in there to shoot at.
That basic idea is still there.
Sorry for the wall of text
Sorry not sorry. There's so MUCH I want to tell you guys, but all in all:
We're proud of what we've accomplished within the last year (yes, it's a vegetable shooter, and we're darn proud of it!) We have so many crazy and chaotic ideas for the future of The Walking Vegetables, so you'll be in for a loooong ride! This is just the start, a beginning of a new era. Let's make it a great one.
Thank you for sticking around.
In case you actually read through it all, congratulations! Unfortunately I can't give you an achievement for it, but you can pat your back. You did great.
