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Open Beta 0.8.12 - Cure for the Monday Blues!

UPDATES

Era 7 is Coming to an End! (Settlement 7 and Oil is getting closer)
Below I bring you the last items of Era 7 as well as duel wielding and the ability to use rifles in melee (as well as bug fixes and polish)

Additions

  • Duel Wielding! You can now wield a Dagger or a Pistol weapon in your ranged/shield slot. In combat you will gain 1 extra standard attack with that weapon.
  • Added: Kevlar Armour Recipe
  • Added: Heavy kevlar Armour Recipe
  • Added: Kevlar Helmet Recipe
  • Added: Heavy Kevlar Helmet Recipe
  • Added: Observatory Recipe
  • Added Science Lab: Astronomy 5 unlock.
  • Added Science Lab: Astronomy 6 unlock.
  • Added Science Lab: Composites 1 unlock.
  • Added Science Lab: Composites 2 unlock.
  • Added some new monsters for era 5-7
  • Added more weather events.
  • Added some monsters only attacking based on weather.
  • Added 2 Era 7 Rare treasure drops.
  • Added new sounds and animations.
  • Added more tooltips

Changes

  • Rifles, Muskets etc can now be used as a melee weapon. Once in the melee slot, you cannot use shields or other ranged weapons. However you can block with the rifle and shoot at any enemy, without penalty. (Including reserves). Also if you switch to your reserves, your front rank character armed with a rifle in melee, will automatically use the rifle from the reserve location.

Bugs

  • Fixed an issue with quest creation/allocation.
  • Fixed the jarring effect when resizing the game.
  • Fixed the jarring effect when a boss dies in combat.
  • Fixed an issue with coin qty being produced in factories. Critical was giving the wrong quantity.
  • Fixed an issue with the Science Lab consuming food when no research was being done.
  • Fixed the locks on Ballistics - you are not supposed to be able to research later than the Mortar Launcher.
  • Fixed an issue with the werewolves not showing up in era 7.
  • Fixed an issue where the central plot build would get bugged if you did not clear a build before selecting a new one.
  • Fixed an issue with Lab Coats not giving Science skill bonus.
  • Fixed display error saying ranged were at -25 to hit even when they were not shooting into combat.