Welcome to Update 0.9
The long awaiting Settlement 7 and as a bonus Settlement 8 also!
There are also several new monsters in this update as well as era 8 items.
As soon as I am sure there are no major bugs, I will continue to unlock more era 8 items and sciencelab unlocks. (as well as era 7 & 8 bosses!)
Enjoy
UPDATES
Additions
- New background art for several settlement - more improvements to come.
- Many new era 8 items.
- Oil has been unlocked. You can now make plastics and diesel engines. More of the oil based items will be unlocked shortly.
- New Settlement Threat Interface. (please see forum post)
- New Scouting interface. (WIP - more to come).
- Many new monsters
- Clothing now has a Supply and Production bonus.
- New sounds
- Various news artwork changes and additions.
Changes
- Supply now carries across resources.
- Staging Areas can now spawn on their own.
- Continuing to refine monster allocation in quests.
- Eased down the Settlement Attacks - Still under review.
- Some monsters have been moved to specific locations only.
Bugs
- Fixed an issue with Caves not spawning the correct monsters.
- Cooled down the staging area spawn from last Early Beta version.
- Fixed the missing Doomclock issue.
- Fixed several missing 'fine' colour pallets.
- Removed the debug script that would show when using the WIP character lister.
- Fixed Diplomacy GUI issue.
- Cleaned up some flashing bar issues.
- Fixed a crash when right clicking the Pause/Run options.
- Fixed the central plot issue where locations would get reset.
- Fixed caves not giving treasure.
- Fixed an issue with missing Sugar
- Fixed an issue with attacking enemy building up around your settlement.
- Fixed an issue with snow in settlement 6.
- Fixed Several minor interface issues.