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Open Beta - 0.9.3.11 Bug fixes and tweeks.

Updates

Changes

  • Changed the attack factor for attacking settlements. It was too low before.

Fixes

  • Although I am sure any difficulty readout on attacks other than boss fights was a display issue, I have hard coded all non-boss fights to have base difficulty rating. - Please let me know if you see otherwise.
  • Fixed an issue whereby you could send scouts out, save/reload and then send them out again - while they were already out.