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Settlement 0.10.2 is now live!

Welcome to update 0.10.2

To start with we have a new front screen image when you launch and some new buttons!
Add to this the completion of the Sandman questline, Nuclear power, boss ultra rares and many more items and May is starting off well :)

Full patch notes below

Additions

  • Added: The Sandman Questline is now in. You are able to fight the Sandmen armies, make the map and take on Varalis.
  • Added: Nuclear Power Plant upgrade. This building requires no engines and gives 2 Electricity +1 for each Electric Grid you have built.
  • Added: Adventure Quest: Sandman Base
  • Added: Enriched Plutonium
  • Added: Difficulty option for Whiteout Boss
  • Added: Difficulty option for The Brothers Boss
  • Added: Era unlock tip
  • Added: Grenade tooltips
  • Added: Better functionality to Grenades. You can now press ESC to put the pin back in.
  • Added: Missing Engine sound
  • Added: Missing Science Lab pics.
  • Added: Xp to the world skill page
  • Added: Tooltips to the Settlement defence values.
  • Added: Missing computer picture in Sciencelab
  • Added: New Item: Electro Staff
  • Added: New Era 8 rare drop.
  • Added: Ultra Rare drops for the 2 Boss changes.
  • Unlocked: Science Energy 6

Changes

  • Changed: I have done a complete overhaul of the treasure tables - you should now see much better treasure (less junk at higher eras). Please let me know if you see anything strange.
  • Changed: Electricity Grid now gives +1 health to all in the Settlements
  • Changed: Anti-Venom will now automatically give Xp when triggered. This skill becomes harder to trigger as you increase skill, needing higher poison levels each time.
  • Changed: Closing the character view while on a Quest screen will no longer close the Quest screen.
  • Changed: The amount of display for skill books.
  • Changed: Right-Clicking the computers in the Sciencelab will now clear them
  • Changed: Slightly tweeked poison damage.
  • Changed: A few combat output texts so things are clearer.

Fixes

  • Fixed: There was an issue with all ranged attack damage. That has now been resolved, you should see a better result when using ranged support.
  • Fixed: Better checks on health when characters move settlements and homeless status
  • Fixed: Improved the Electricity usage on load and change.
  • Fixed: Error with the monster picture display on some adventure quests.
  • Fixed: Issues with the Oil and Electric output values for engine use.
  • Fixed: Some incorrect artwork.
  • Fixed: Adventure Quests being repeatable.
  • Fixed: Various text issues.

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