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Settlements: 0.9.6.5 Mini Update

Patch notes below

Adventure Quest Demo has now been removed.
It will return soon with a new interface and live quests.

Additions

  • Voice volume setting in options
  • Combat victory notification and sounds.
  • Text output when a new Greenprint is made, saying which Greenprint.

Changes

  • Many houses are now set as upgrades of previous houses. (As by their picture design). As such they will not longer be available to be built from an empty plot, but only as upgrades. To offset this, upgrade housing is now easier to build, with reduced materials being required. The houses effected are as following: Era2: Upgrade Only. (reduced materials) Era4: Upgrade Only. (reduced materials) Era5: Upgrade Only. (reduced materials) Era6: Upgrade Only. (reduced materials) Era8: Upgrade Only. (reduced materials) Can be built as standard: Era1 Era1 (2nd house) Era3 Era7 These houses do not have reduced costs even if upgraded, as the design requires a completely new build.(edited)

Fixes

  • Poison effects following characters between combat.
  • Crafting issue where clicking on another building when selecting a recipe would cause a crash.
  • Difficulty skulls showing on non-boss fights
  • Changing sound options in settings will no longer reset the screen settings.
  • Some characters not displaying on combat/science lists

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