Up until now I have been working on keeping the game withing a 32bit memory profile.
This means that all extended memory is ignored, no matter what OS you are using.
Although the game works fine in 32 bit, I am unable to provide extra content to people who are playing on a 32 bit machine.
Please understand that I have tried my best to squeeze in content to the small memory window. This is often noticed when you relead the game mid-game or if you are running several other services, limiting your base memory.
To this end I am moving all new development to 64 bit only.
Not only will this allow me to provide extra content but it will also make the base game far more stable and perform better for those users who are using a 64bit OS.
Steam allows me to query how many users are using a 32 bit OS (if you have allowed steam to query your OS) .Out of those users who have allowed steam to do this, there are NO users using a 32bit OS.
There is a new BETA branch available listed as 64bit. This is a test area for the new client that is available to all users. When I am happy the new client is stable, I will switch this to be the default client and then move the 32 bit client to the beta branch so that people with old machines can still play the game (Without any extra content).
I hope you understand and approve this move that will allow me to continue to add to the game you all enjoy and provide a stable game for all users.