Updates
Additions
- The ability to rename your Settlement has been added. There is a 'Name' Button next to the Settlement name on the right hand panel. - Settlements have been given default names based on where they were found.
- Added the ability to Sell to Merchants in quantities of 10.
- 2 New feats have been added to allow you to purchase more Hit Points.
Changes
- Layout and GUI changes to the merchant interface.
- The Doomclock has been set to a minimum level based upon the current Era. This is in line with the main story, as it is your advancement that is awakening the unknown enemy.
- Updated the Stats tooltips to show the new skills.
- Hit points have been recalculated. Anyone with less than 400 HP will see no difference, however characters with very large amount of kills or damage taken will see a reduced bonus from these 2 values. There is still no limit on Extra HP's but they are now harder to obtain. (2 New feats have been added to help boost HP's if you have the coin!)
- Changed the text display for large numbers on the character sheets. They will now change to x.xx K for 1000's and x.xx M for Millions.
- Changed the Character view to not close the Quest menu when it is closed.
Fixes
- Fixed an issue with the Options buttons being black on some computers.
- Fixed an issue with some buttons were not showing when switching between Scouting, Science and Quests.