Updates
A few issues today around scouting and characters due to a change in the code. Sorry for any issues.
Additions
- Boss Difficulty. Bosses now scale in difficulty based upon your Era. You may also opt to increase the difficulty. The ranged of difficulty only go up to +5 and cannot go below the adjusted value of your era modification.
- Ultra-Rare Items. Bosses with added difficulty will now have a chance to drop an ultra-rare item. Note: Only the Rat King and Wolfman are currently set to have difficulty.
- Added skill notes for the new skills.
Changes
- Slightly adjusted settlement attack frequency
- Adjusted the chance of a scout getting ambushed.
Fixes
- Fixed an issue where sending a character away while they were in the overflow area, would create a doppleganger.
- Fixed an issue where sending a character scouting from the central plot would create a doppleganger.