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Open Beta - 0.9.3.8 - Bug Fixes and Boss Difficulty.

Updates

A few issues today around scouting and characters due to a change in the code. Sorry for any issues.

Additions

  • Boss Difficulty. Bosses now scale in difficulty based upon your Era. You may also opt to increase the difficulty. The ranged of difficulty only go up to +5 and cannot go below the adjusted value of your era modification.
  • Ultra-Rare Items. Bosses with added difficulty will now have a chance to drop an ultra-rare item. Note: Only the Rat King and Wolfman are currently set to have difficulty.
  • Added skill notes for the new skills.

Changes

  • Slightly adjusted settlement attack frequency
  • Adjusted the chance of a scout getting ambushed.

Fixes

  • Fixed an issue where sending a character away while they were in the overflow area, would create a doppleganger.
  • Fixed an issue where sending a character scouting from the central plot would create a doppleganger.