Hi and thank you all for being here for week 1 Early Access.
It has had its bugs and I hope this latest patch will put an end to the last major ones. There are a lot of smaller issues that need fixing and many interface upgrades and options required to bring a better gaming experience for you all.
Please continue to report any bugs you find.
UPDATES
Additions
- 8 New items, 3 new recipes. Added a few items that will allow for a better progression.
Changes
- All equipment will now have 2 options for requirements - skill or stat. Example: This will allow strong people to use armour even if they do not have the warrior skill.
Bugs
- Fixed several threat level issues
- Fixed an issue with Botany era 5 worldskill recipe.
- Fixed many settlement 5 issues, the shades should not attack now unless you are using the settlement and any combat loss there should not revert the central plot to normal housing if caves were open. - A script has been put into the load to fix anyones game that had these issues, if so you will need to reclose the caves and any central plot building you made will be gone.
- Fixed an issue that would allow you to be attacked when at peace.
- Fixed an issue where it was possible to go negative doom - I will be adding a bonus to treasure to anyone who keeps doom at 0 in a future patch.
- Fixed some achievement issues.
- Fixed an issue where quests would not show on the map.
- Fixed some minor GUI issues.