Hi and welcome to the first update of Open beta.
Bug fixes will always come first but I will also try and release some new content if possible.
UPDATES
Additions
- New Feat: Studious - Gain 20% extra XP from reading Skillbooks
- New Feat: ToolSmith - Gain +5% Rare Chance when crafting Tools
- New Feat: ArmourSmith - Gain +5% Rare Chance when crafting Armour
- New Feat: ShieldSmith - Gain +5% Rare Chance when crafting Shields
- New Feat: WeaponSmith - Gain +5% Rare Chance when crafting Weapons
- New Feat: RangeSmith - Gain +5% Rare Chance when crafting Ranged Weapons
- Added more combat attack animations.
Changes
- Set the default view when clicking on the Tracker Bar to be 'ALL'
- Reduced the food bonus in the Science Lab for high end foods.
- Changed the pre-requisite requirements for crafting guns.
Bugs
- Fixed a launch issue that would not allow a New Game due to a string conversion issue.
- Fixed a game crash that could happen when reloading the game while being in combat.
- Fixed a delay issue in updating the total storage value when changing settlement view and having Empire storage.
- Fixed a graphic error on the Pike.
- Fixed the Library being unable to craft Scholar items.
- Fixed the Saltpetre Mine producing the wrong resource.
- Fixed Researchers being unable to produce Factory blueprints for Scholar items.
- Fixed the 2nd resource item on Basic Library and Library blueprints not showing.
