Hi again,
This time the update is a little bit bigger and leads the way for our next big update (version 0.0.81) we completly got rid of our first character model (the female one without hands and head), so the zombies got the same character model as you right now, with a new zombie walk animation.
Changes:
Also we added a car enigne sound to the bus where you spawn.
We changed the prizings of the barricades you can buy open
The money you get when you kill a zombie got also tweaked an will be adjustable in the gamemode.xml soon (10 per hit 50 per kill)
We now fully use the movment speed multipliers from the zombieTypes.xml
You can now modify the delay before the first round starts in the gamemode.xml (default 10 seconds)
And you can also modify the delay between each the other waves (default 5 seconds)
Changed the seats in the bus a little
Added a garbage container model (W.I.P)
Bugs fixed:
Fixed wrong zombie count (To much zombies where spawned)
Client can hear his own shooting sound know
Hopefully fixed animation issues which resulted in some zombies had none.
Fixed navmesh so zombies don't get stuck at the fence in the first zone when you are in the second zone near the bridge.
Thanks for reading and as always thanks for playing Space Survivors Shooter
With kind regards
SevenOperation
