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Patch Notes 0.3.5

General

— Now you get 3 Ancient Coins in 2v2 and 5 coins in 3v3 (was 2 and 3). *This change is already active for 4 hours*
— New option added: Movement Cancels Casting (Escape → Settings → Controls, it’s enabled by default).

Stat Runes

— Rune of Swiftness bonus reduced from 4% to 3%.
— Rune of Critical Effect bonus reduced from 5% to 4%.
— Now you can pick 10 runes (was 8).

Perks

— Elixir of Endurance cooldown reduced from 50 to 40 seconds.
— Runic Bandage healing increased from 10% to 12% per second.

Warrior

— Thrill of Battle reworked: Taking damage, you restore Stamina equal to 2% of the damage taken. Dealing damage, you move 20% faster for 2 seconds.
— Bashing Momentum cooldown increased from 18 to 20 seconds, damage bonus reduced from 30% to 25%.
— Puncturing Throw damage increased from 500 to 750.
— Slayer's Pursuit maximum duration reduced from 30 to 20 seconds, cooldown increased from 35 to 40 seconds, initial bonus increased from 15% to 30%, maximum bonus increased from 30% to 50%.
— Wind Slash cooldown increased from 25 to 30 seconds.

Wizard

— Mana Shield cooldown increased from 20 to 25 seconds, duration reduced from 10 to 5 seconds.
— Glaciate now has a 1.2 second casting time and no longer requires targets to be frozen.
— Dictate Fate cooldown reduced from 40 to 30 seconds, duration increased from 5 to 10 seconds.
— Ice Beam damage increased from 50 to 60 per tick.
— Arctic Gale damage reduced from 500 to 400.
— Powershell duration increased from 4 to 6 seconds.
— Meteor Strike radius reduced from 3.5 to 3 meters.

Ranger

— Tactical Bomb now has a 1.5 second delay before explosion (but unlike Explosive Shot, it doesn’t stick to enemies).
— Aimed Shot now always deals a critical strike.
— Tech Advancement damage bonused reduced from 100% to 70%, cooldown reduction reduced from 20% to 15%.
— Overwhelming Shots slow amount and damage bonus reduced from 20% to 15% per stack.

Outlaw

— Stalk movement speed bonus increased from 20% to 30%. Also, now it’s mentioned in the tooltip.
— Roll cooldown reduced from 10 to 9 seconds and now you take 20% less damage during the buff.
— Poison Bomb duration increased from 4 to 8 seconds, base damage reduced from 250 to 50, and every next tick deals 50 more damage.
— Venom Blades damage reduced from 70 to 50 and now it restores 5 Adrenaline with every hit. Cooldown reduced from 40 to 30 seconds.
— Malicious Poison damage reduced from 50 to 40.
— Dark Guile cooldown increased from 25 to 30 seconds.
— Hack cost reduced from 35 to 30.
— Murder damage reduced from 200 to 100 per hit. Now it deals 200% more damage to enemies below 35% health and no longer restores Adrenaline.

Judicator

— Base Elemental Resistance increased from 10% to 15%.
— Enigmatic Protection cooldown reduced from 40 to 30 seconds.

Cleric

— Passive mana regen increased from 6 to 8 per second.
— Grace healing increased from 800 to 850.
— Virtuous Barrier absorb increased from 800 to 850.

Witch

— Cowardice now fades once the enemy loses 15% health (was 20%).
— Deathspike damage reduced from 200 to 150.
— Shadow Empowerment no longer has a gcd.
— Shadow Infusion bonus reduced from 10% to 8%.
— Ward of Malevos duration reduced from 7 to 6 seconds.
— Deathly Toads portal duration increased from 5 to 6 seconds.
— Willbreak damage reduced from 100 to 50.
— Ring of Immolation damage reduced from 300 to 250.