
Dark Thunderer, exclusive Contributor’s Mount (See #roles in Discord).
General
— Diminishing Returns rolling timer duration reduced from 30 to 25 seconds, generally making all CC shorter if used too often.
— Shadow Orbs now ignore targets affected by hard CC or forced movement effects.
— Rune of Acceleration now reduces cooldowns by 4% (was 5%).
— Rune of Clarity now increases resource gain by 7% (was 8%).
Warrior
— Killing Edge cooldown reduced from 12 to 10 seconds.
— Bladewave cooldown reduced from 8 to 7 seconds.
— Wind Slash radius reduced from 3 to 2 meters.
— Dormant Steel tooltip no longer says it increases your melee attack range (as it doesn’t).
Wizard
— Conjure Lightning range reduced from 30 to 25 meters, casting time increased from 1.2 to 1.4 seconds.
— Meteor Strike range reduced from 30 to 25 meters, casting time increased from 1.2 to 1.4 seconds.
— Flash Freeze cooldown increased from 15 to 16 seconds.
— Teleport cooldown increased from 15 to 16 seconds.
— Time Anomaly stun duration reduced from 2 to 1.5 seconds.
Ranger
— Rope Shot cooldown reduced from 40 to 30 seconds.
— Burning Tar duration reduced from 10 to 8 seconds.
— Bouncing Leap cooldown reduced from 12 to 10 seconds.
Outlaw
— Hack now slows enemies by 80% for 1 second and no longer affects turn speed. Base damage reduced from 750 to 600 and now it’s increased by 20% for each stack of Slashing you have.
— Passivating Strike strike range reduced from 8 to 6 meters.
— Ambush now applies 3 stacks of Slashing.
Judicator
— Avenging Flames cooldown reduced from 60 to 50 seconds. Now it generates 1 Divine Energy every time it deals damage.
Cleric
— Divine Prayer mana regen reduced from 65% to 50%. Time required to get the barrier proc is now affected by Swiftness.
Witch
— Cowardice no longer has a delay. Also, now it has a lag compensation.
— Hellspike damage reduced from 500 to 400.