General
— New caching system makes maps load faster and consume less system memory.
Wizard
— Deep Focus no longer costs mana.
Outlaw
— Passive Adrenaline regen reduced from 10 to 5 per second.
— Hack cost reduced from 50 to 40.
— Ambush damage reduced back to regular Stab damage. Now it applies a bleed that deals 450 Bleed damage over 3 seconds and slows its target by 70%. Note: Bleed damage ignores Armor and Elemental Resistance.
— Stalk no longer increases Bash duration, but increases your damage by 20% during stalking and 3 seconds after it.
— Ambusher (mastery) now increases Stalk damage bonus by 20% and its duration by 3 seconds.
— Slash'n'Stab damage reduced from 250 to 200, buff duration increased from 3 to 4 seconds.
Cleric
— Soothing Prayers healing reduced from 200 to 150 per tick.
— Blessed Shielding bonus reduced from 50% to 40%.
— Inspiration removed.
Witch
— Witch now starts with 4 tokens.
— Cowardice now fades once the enemy loses more than 20% of his health.
— Malice now deals 800 Shadow damage over 8 sec and increases the damage enemy takes from your damage-over-time effects by 20%.
— Lifelust removed
— Forbid Soil is now baseline. Now it also makes you and your allies immune to movement impairing effects and makes you heal for 20/40% of the damage dealt.
— Mark of Plaguefire now has 2 charges. Duration increased from 10 to 12 seconds
— Deteriorate duration increased from 10 to 12 seconds