Welcome back adventurers to another Feature Friday!
As a reminder, we want to inform you that you can always follow our development efforts by joining our official discord server, and if you participate in the minigame you may become a Champion and win a Steam Playtest key!

We've also managed to change the moderation level of the discord server, it no longer requires you to have a verified phone on your Discord account, so feel free to join us if you were having trouble joining before!
Now, let's see what we've added to the game this week and what has been fixed!
Additions
- A variety of caves all around the world, with ambiance additions to their tilesets and doodads; cave dark spots, dust falls, etc.
- New passion perks.
- New seed collecting flow.
- Trapper and Seed Collector activity overhaul.
- Improved Forest region tiles.
- Bigger trees for the Mountain regions.
- New race; Turtle.
- Language section for the Options menu!

Fixes
- Refactoring constructing activities.
- Refactoring interaction points.
- Refactoring folder structures.
- Refactoring combat threat systems.
- Refactoring combat areas.
- Refactoring loot systems.
- Refactoring entity relations.
- An issue with the party leader mechanics.
- An issue that occurs while combat is ending.
- An issue in combat where a character dies while its target is invalid.
- An issue occurs while spawning a character from the preset table.

