Offsprings of the first men welcome back to another #FeatureFriday.
Another week has passed - we've been polishing TFM as much as possible and getting ready for our Early Access release! Steam Playtest continues with TFM's Discord Champions, and since we are entering the final weeks before the release, this may be your chance to help us test the game.
On the other hand, we continue working on the announcement video and choosing a release date; keep an eye out for the new video to mark your calendars for the exact date!

Changelog
- Switched and cleared all development mods and related maps to get the game ready for release.
- Steam Cloud Save is ready and working now.
- Giant's Lair custom map is now called Raidrunners.
- New function: Character History.
- New consumable for Philosophers; Enlightening Essence.
- Unifier, Industrious, etc. now requires Aptitudes instead of Elements.
- Smithy's worktime activities now target Industry Stockpiles and carry a rod and a hammer to work at the anvil properly.
- Masoning now properly visits the Industry stockpile.
- Tutorial's Escape Boat now requires 6 Timber and builds faster, and is now buildable by all characters.
- Timber now comes with 2 stacks but requires 3 Tree Trunks instead of 2.
- "Scavenger's Kismet" now gets triggered by all blue worktimes.
- New doodad for growers: Sugarbeet.
- New craftable for Millers: Sugar.
- New craftables for Cooks: Sweetwater Fish Soup, Plainshroom Beef Stew.
- Smithy passions now check for both large and small furnaces to be unlocked.
- Loaf of Bread is now a Cook craftable and no longer an automated process.
- New Needs item: Milk.
- New Resource item: Bottle of Ink.
- Ancestral Essence no longer gives bad genetics.
- Legacy tradition now unlocks the Writer's passion, allowing all characters with it to write books about their passions, perks, etc. so that others can read them.
- Combat class feat paths are now given instantly.
- New skill type: Instant. Instantly skips the current Action and starts casting, starting with a slower Action for the next one.
- Every second skill of craftable weapons is now an Instant with interrupt.
- A bonfire's fire lasts 2.5x longer.
- New construction for Claydiggers: Clay Hut.
- Renamed all wooden sleeping constructions.
- Updated welcome popup and improved visuals. Fixed issues related to the first language selection.
- The feedback panel shortcut moved to F7.
- Added Korean Font type.
- Build versions are displayed in the save files and save/load menus.
- Reduced save screenshot file sizes.
- Implemented localization parameter semantics.
- Fixed issue character indicators are revealed after using cinematic tools.
- Fixed issues that are related to the language selection options.
- Fixed Relations panel's position and user interface.
- Fixed issues related to the notifications of those needing a prerequisite.
- Fixes for Tutorial's "Cage Kid" victory condition.
- Fixed an issue where all new path point granting essences were unlocked with Unifier. Now they all come with their perk.
- Fixes for The Vault's missing chickens.
- Fixed an issue that makes the character portrait not visible if that character has been born while the character panel is open.
- Description typo fixes.
- Fixed the issue of displaying the wrong crafts at the Craft panel after a character dies.
- Fixed character at death's door notification priority.
- Fixed an issue that makes multiple characters try to haul the same item.
- Fixed an issue when a character selected from the Characters panel dies.
- Fixed an issue about incorrectly handling the spawned characters' birthdays.

Wishing you all a great weekend. See you next Friday!
