Hello everyone, welcome back to another #FeatureFriday!
We've been working to improve save/load systems and the issues that are related to saving a session at most this week. Rather than that, we've been adding new logs and systems to catch bugs that are hard to find.

Steam Playtest continues, and we are so happy to have such a great community of players who are helping us find more bugs at our official Discord server.
Changelog
- Giant's Lair campaign is added to the Steam Playtest build to give all testers an easy way of testing the Combat.
- Implemented new ways to track bugs and errors, and added new logs.
- Implemented new ways to prevent pathfinding issues.
- Improved the User Interface of Load & Save menus.
- Added loading game and start game buttons to the localization system.
- Added character craft panel to the localization system.
- Removed the duplicate Gardener path outcome.
- Sound controls are added to the options and fixed related issues.
- Refactored interaction points.
- Fixed an issue that occurs while listing character stats and map object progresses.
- Fixed an error that occurs when clicking a notification that is about a dead character.
- Fixed an issue that occurs at A Solid Foundation quest trait.
- Fixed an issue that occurs at woodcutting with copper ax activity.
- Fixed an issue about the trait triggers triggering multiple times for some cases.
- Fixed save load issues that are originating from new map objects.
- Fixed issues that occur while giving construction orders at the craft panel.
- Fixed further issues that occur while paying Kor Gatai's tribute.
- Fixed an issue that occurs when the player tries to draft a character that is not in a party.
If you want to participate in the Steam Playtest, you can join TFM's Discord and follow the instructions.
Wishing you all a great weekend, see you next Friday!
