Offsprings of the first men welcome back to another #FeatureFriday!

This week we continued the preparations for the upcoming Steam Playtest. You can find the full changelog down below;

Changelog
- Several new changes to shepherding activities, Ranch construction, and related decisions.
- Several design updates on The Vault campaign.
- New construction for Motherhood characters: Nursery.
- Characters with Motherhood can now perform a worktime activity to generate Unity in Nursery.
- New Perks for Motherhood and Guard: Inspirational, Pampering, Graceful, Teaching, Doting, Resourceful, Safeguard, Heedful, Attentive, Potential Aspiring Adventurer, Intimidating.
- New head and chest items for both exploration and settlement purposes: Seeker's Hat, Hood of Nature, Hat of the Critic, Headgear of Nobility, Oracle's Cowl, Oceanbreeze, Seeker's Vest, Robe of Nature, Tunic of the Critic, Noble's Raiment, Oracle's Dress, Oceanwave.
- Improvements and balancing on the Frost Giant boss fight mechanics.
- New perks and 5 new inventory consumables for the Purifier passion: Curer, Virtue Granter, Enlightened, Unifier, Soul-Cleanser, Mender, Ancestral.
- Updated the stockpile user interface. Fixed issues that cause the character names in this panel hard to click. And fixed an issue that hides tier-stars for the items.
- Added new icons for notifications.
- Added new icons for several consumables.
- Added several new AoE skills.
- Adjusted assignment icons, activity names, and tooltips.
- New Trait Triggers: CombatAllyReceivesTrait, CombatAllyReceivesSpecificTrait, CombatEnemyReceivesTrait, CombatEnemyReceivesSpecificTrait.
- Several new DevMode additions to improve internal test attempts.
- Several localization-related updates.
- Refactored interaction point management.
- Refactored character paths, and added a serializer.
- Several fixes and adjustments for notifications.
- Fixed an issue that is related to the energy degeneration and fatal traits logic.
- Fixed an issue that occurs during spearfishing activity.
- Fixed an issue that occurs during dismantle assignment.
- Fixed a stat calculation fraction bug.
- Fixed an issue that occurs on map object cooldowns.
- Fixed issues that are related to party movements and party leader movements.
- Fixed an issue that occurs while a character is retracing from combat.
If you want to participate in the Steam Playtest, you can join TFM's Discord and follow the instructions.
Wishing you all a great weekend, see you next Friday!
