Offsprings of the first men welcome back to another #FeatureFriday - the whole week we’ve continued our efforts to finish the translations systems for the game while the design of the new notification system and paths/crafts overhaul is completed.
You can find the additions and fixes down below. Wishing you all a great weekend!
Additions
- New localization definitions all around the game.
- New localization file exporter.
- New swords for crafting, related skills, and traits favor Tactician characters.
- New races: Gronn, Hogman, Monkey, Elephant, Vulture.
- Necromancy skills and traits.
- New Injury traits; Pulled Hamstring, Ruptured Leg, Ankle Fracture, Knee Dislocation, Broken Leg, Chestpain, Hemothorax, Sternal Fracture, Rib Fracture, Broken Ribs, Brain Damage, Burst Lobe, Brain Herniation, Spinal Fracture, Cerebral Laceration, Black Eyed, Punctured Eardrum, Cervical Fracture, Brain Trauma, Cracked Skull, Ruptured Biceps, Elbow Fracture, Humerus Fracture, Dislocated Arm, Broken Hip, Broken Finger, Wrist Fracture, Fractured Pelvis, Shattered Clavicle, Dislocated Shoulder, Punctured Tongue, Lacerated Esophagus, Avulsed Stomach, Wounded Small Intestines, Eviscerated Large Intestines, Bludgeoned Liver, Scratched Pancreas, Blistered Nasals, Splintered Larynx, Concussed Lungs, Damaged Heart, Clogged Veins, Sensitive Nerves, Slipped Tendons, Displaced Glands, Broken Joints, Hemorrhaged Bladder, Pulled Muscles, Alarming Arteries, Sprained Kidneys, Shaking, Fatigued, Nauseated, Numbed, Shattered.
- New tooltip functionalities for trait effect outputs.
- The groundwork for 41 new combat feats for Fighter, Tactician, Hunter, Sentinel, and Scoundrel classes.

Fixes
- Refactoring combat instances.
- Refactoring party states.
- Refactoring decision-maker screen hierarchy.
- An issue that occurs in the party-state button when combat is ending.
- An issue that occurs while the character-maker is exporting.
- An issue that occurs in some cases while using the selection box.
- An issue that occurs when unconscious characters die while there are allied character groups in combat.
