Hello everyone!
We know it's been a while since we put some news up! I don' think we were quite prepared for just how much work our team's latest addition would create for us...
But, we've been back in business for some weeks now, and I'm happy to report we're just about done with the big update for Missions and Monsters that we talked about a while ago!
You should expect the update to go live in about 2 weeks, for all platforms and all consoles. We'll save the exact patch notes for the actual release, but in a nutshell, it contains several bug fixes for the whole game and 2 new monsters for the DLC Missions and Monsters.
Those monsters can be fought against, tamed, and have their Bzil counterparts.
It's been a while, so let me refresh everyone's memory with their looks:


It's been 3 years!
Also, it's been roughly 3 years since our Early Access launched on Steam. Time sure flies by!
We wanted to take this opportunity to mention again how grateful we are for the incredible community support we've received throughout Fell Seal's lifetime and, especially, during our Early Access.
The feedback has been invaluable and has helped us greatly in getting Fell Seal where it's at today! Of course, not all interesting ideas could be added to Fell Seal, but we've been taking notes, and our next project will be that much better for it!
On that front, we're almost done with the initial design phase of our next game, and we'll be starting asset production soon. Sadly, we don't have any screenshots to share yet (unless you find spreadsheets exciting), but we'll get there soon enough!
On that note, if you want to make sure you don't miss out on any news and screenshots of our next project, you should head to our website https://www.fellseal.com/ and register for our newsletter.
And once again, thanks a ton for the awesome support!
