Hello everyone!
We had a lot of feedback after our last update, about our new UI to show quickly when units have enough AP to master their class, and we made some tweaks to make the feature even better.
Now, the mastery star will be shown as well as the AP-arrow icon, so the player can see all the information at once. Also, the star will bounce up and down if there's new AP to master a class, but it's not yet mastered and won't bounce if the class is already mastered. We also made some visual adjustment to pretty things up.
Here's the full change list:
07/15/2020 - Version 1.4.1
UI:
- Troops Menu: The star that shows a character has learned all the abilities for their current class will now be shown next to the AP Arrow, rather than replace it, so more information is conveyed. Also, it will bounce if the character "has enough AP to master the class but hasn't learned it all yet" versus not bounce if the class is already mastered.
Bug Fixes:
- Victory Dance: Could still apply deep wounds or venom to allies under certain circumstances. Fixed.
- Troops Menu: Fixing some issues where the AP arrow/mastery icon in the main troops menu would disappear after changing class on a unit, until the menu was reopened.
- Deployment: For monsters using "default variant visuals", when changing their class during deployment, their sprite wouldn't update on the map if they were already deployed. Fixed.
