Hello everyone!
Missions and Monsters is a collection of new systems, updates and additions to the game, resulting in a richer and more engaging gameplay experience. One of these new additions is the special Hunts.
Hunts:
The Hunts tie together the new missions system and the new monsters variants system (a quick refresher on this can be found right here). For most hunts, you'll unlock them by undertaking a special mission, or a "mission chain", which is multiple missions that must be completed in order and culminate into a difficult and rewarding special mission. These missions will become available from around the mid-game, right up to the final fight in the game.
After the mission is completed, it'll open a new "Hunt event", which will show a special icon on the world map, much in the same way as character events .

The player can then visit that node and trigger the Hunt event, which will feature a custom battle against a very powerful hand-crafted named monster unit, boasting a complex monster variants setup. Achieving victory in a Hunt should be a challenging endeavor and will award the player unique rewards. Each Hunt can only be completed once.
New Maps:
On top of the new systems, new classes and new abilities, we'll be adding new maps as well. Notably, both Port Grendel and Fenfjord will get a town map, replete with special encounters and patrols. But we'll be adding many other extra maps as well (you can expect many Hunts to take place on these new maps we'll be adding!)
Here's a sneak peek at two of them:


Thanks again!
