Hello!
Today we'd like to share a patch notes from the latest update. This release is focused on alteration of narrative, gameplay improvements and interfaces refinement.
After updating to the new version we recommend to start a new game from the main menu.
CHANGELIST
Gameplay
- Imroved design of some tutorials to make them more visible and deliver an optimal experience.
- Added environmental hints and markers for easy guidance in the Prologue in order to make the story events more clear and less difficult.
- Added new cutscenes to highlight the story events in Chapters 2 and 3.
- Altered the scenario in the Chapter 3. No spoilers.
- Simplified some objectives design in order to balance the gameplay experience and reduce difficulty spikes.
- Replaced invisible walls at the locations' edges with contextualized visual warnings.
- Foliage changes: added interactive elements such as ice blocks and interactive trees, improved quality of models.
UI
- Added portraits of characters to their dialogues.
- Added visual reminders when the new objective becomes available.
- Improved dialogues interface design: some of them should be skipped manually in order to ensure that its message is conveyed to Player properly.
- Added color highlights for keywords in texts in order improve their readability.
- Changed fonts throughout the game in order to improve texts readability.
Settings
- Added setting for changing master sound volume.
- Added setting for changing SFX volume.
- Improved Settings Save system: settings are being written to the file faster and being read faster; changed path to the file.
Achievements
- Added three new achievements that could be unlocked in Chapter 2.
- Changed icons and texts on some older ones.
https://store.steampowered.com/app/699010/Unsettled/
Hope you'll enjoy this new update!
More updates aimed on the scenario improvements are coming in the next few months.
Have a great Sunday!
-- FVCE Team
