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Update 1.1.3

Changelogs

    Balance Changes

  • Damage Resistance - Fade time decreased from 3 to 2 seconds.
  • Lich - Summon Skeleton cooldown decreased from 15 to 10 seconds.

    Miscellaneous

  • Ascension Mode - Now always starts with Valiance.
  • Ascension Mode - Increased mission time limits.
  • Removed Ethereal Maps from mission rewards.
  • Added falling scream SFX for Bison.
  • Added a toggle option for item drop effect.
  • When new Items are added to Item Storage while it is full, older items are deleted instead of the new ones.

    Bug Fixes

  • Rockets no longer seek friendly minions.
  • Searing Spikes no longer affect friendly minions.
  • Teleporter Trap - Kill stat now works properly.
  • Fixed a bug that prevented difficulty mods from refreshing when Rune sockets were purged.
  • Fixed various localization issues.
  • Fixed a bug that caused Battering Rams to malfunction when there was no path to Portal.
  • Fixed a bug that prevented building Traps on Barricade Foundation placed on Vault/Tome debris.
  • Fixed a bug that caused Destructible Walls to destroy Trap projectiles.
  • Fixed a bug that prevented Gem count from updating in Mastery UI.
  • Slightly modified the layout of the hidden campaign Maps to make it easier to find them.
  • Minor bug fixes. Steam Workshop is now working properly.