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Update 1.1.3
Changelogs
Balance Changes
- Damage Resistance - Fade time decreased from 3 to 2 seconds.
- Lich - Summon Skeleton cooldown decreased from 15 to 10 seconds.
Miscellaneous
- Ascension Mode - Now always starts with Valiance.
- Ascension Mode - Increased mission time limits.
- Removed Ethereal Maps from mission rewards.
- Added falling scream SFX for Bison.
- Added a toggle option for item drop effect.
- When new Items are added to Item Storage while it is full, older items are deleted instead of the new ones.
Bug Fixes
- Rockets no longer seek friendly minions.
- Searing Spikes no longer affect friendly minions.
- Teleporter Trap - Kill stat now works properly.
- Fixed a bug that prevented difficulty mods from refreshing when Rune sockets were purged.
- Fixed various localization issues.
- Fixed a bug that caused Battering Rams to malfunction when there was no path to Portal.
- Fixed a bug that prevented building Traps on Barricade Foundation placed on Vault/Tome debris.
- Fixed a bug that caused Destructible Walls to destroy Trap projectiles.
- Fixed a bug that prevented Gem count from updating in Mastery UI.
- Slightly modified the layout of the hidden campaign Maps to make it easier to find them.
- Minor bug fixes.
Steam Workshop is now working properly.