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Update 1.1.2

Changelogs

    Balance Changes

  • Blackhole Trap - Spatial Rift - Maximum damage is now capped to (Mastery level * 100).
  • Soul Harvester - Impending Doom - Maximum damage per tick is now capped to (Mastery level * 100).
  • Teleporter - Impartial Teleportation - Maximum damage per tick is now capped to (Mastery level * 100). Developer Comment: These traits, when stacked multiple times and combined with Burning Gaze item, made it possible to infinitely progress in Endless Mode regardless of enemy health. While the build is very creative, its infinite potential is a design mistake that had to be patched. The damage cap is still high enough for these traits to deal significant amount of damage.
  • Grinder - Capacity is now spent by the amount of damage dealt, not by its damage per tick. This will help in situations where a high-damage Grinder is killing low-health units.
  • Level cap increased to 2999 to 5000
  • Decreased monster XP amount in high Tier Maps (>20).
  • Rune of Recall no longer works on bosses.
  • Lightning no longer chains to friendly minions.
  • Wrath XP Multiplier is now capped at 1000%
  • High Tier item mods (>20) no longer have its value increased exponentially.

    Miscellaneous

  • Added Brazilian Portuguese, German translations for testing purposes.
  • Added Ctrl+Click support for Mastery buttons (+-25 levels per click).
  • Added Shift+Click, Ctrl+Click support for Skill buttons.
  • Improved Demon AI.
  • Game timer now stops when the last unit in the Map has been killed.
  • Achievement 'Reckless' is now unlocked when Wrath level 5 is reached.

    Bug Fixes

  • Fixed a bug that prevented using Trap Booster Consumable on Traps built on Barricade Foundation.
  • Fixed a bug that allowed building Traps on destroyed terrain.
  • Fixed a bug that caused a difficulty mod that increases Consumable cooldown from working in an unintended way.
  • Fixed a bug that unpaused the game when a Barricade was destroyed on deployment while 'Pause on Barricade Destruction' option was on.
  • Fixed a bug with a certain boss that prevented battle from ending.

Thank you for your support.