Changelogs
In addition to the previous 1.2.0b changelogs...
Balance Changes
- Permanent Runes - Ten basic unique runes (Blood, Scythe, Fort, Anchor, Nil, Frenzy, Trinity, Vine, Rust, Purity) are now permanent (once acquired, can be used repeatedly). Their stats have been modified accordingly.
- Hex Trap - Explosive Frog - Damage increased from fixed 2.0 to 2% of the trap's damage.
- Hex Trap - Demonic Transformation - Demon stats scale with the trap's mastery level.
- Firebat Egg - Minion damage increases with item mods increasing consumable trap damage.
- Enemy damage scaling has been decreased.
- Endless mode unlock level increased from 20 to 30.
Miscellaneous
- Various bug fixes.
- Added Steam Rich Presence support.
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