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Build # 1.0.8 - Radiation and Oxygen zones

Hey, here's some new updates and fixes.

Fixes/bugs:

  • Could use the gun in startpod, and could move it around.
  • The game now Saves oxygen/power/nutrition/health amount when quitting.
  • Objects cost more glass to craft.
  • Plants did not die when out of oxygen in the ship.
  • Physical inventory upgrade scales items in inventory.
  • Could get negative power in the ship.
  • While trying to place metal plates on the spaceship they activated without pressing the trigger.
  • Could shoot the gun before fully reloaded.
  • Did not update crafting ui silhouette after putting an object on the wall (showed an object that was not in inventory).
  • Ship inventory objects did not collide with each other.
  • Sometimes skipped objectives when you E/R.

New:

  • Added radiation zones.
  • Added Radiation indication UI and voice.
  • Added oxygen zones
  • Added Drone indication
  • Add body impact damage
  • Added more variation/verticality to the Spaceship spawns
  • Added some new variables to the environments.
  • Added some more environment assets
  • Added error sound if trying to close airlock on yourself
  • Added better indication on delete saves button.
  • Added in-game option to toggle (Hide) UI.

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Initially, Our idea was to patch once a month but there's a lot of changes that we want to make and we feel we can get a lot of things done in a week.
So from now on you can expect updates every Wednesday

What to expect next week

  • 2 - Brand new environments/spaceships with new gameplay mechanics.
  • Rotating ship fix
  • Possible change of the repair/build system (to a more hands-on one)
  • Not a promise but we'll attempt the Full (6-DOF) 360 all axis rotation option.
  • Potential bugs coming with this patch.

(left handed support will have to wait until we finalized the menu a bit more)

Let us know if you're having issues and we'll put those on the list.
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HAVE FUN!