Fixes/bugs:
- Fixed an issue where a Ship interior could spawn outside
- Fixed an issue with metal sheet UI not showing correct.
- Food tubes increased in size when taking them out if inventory.
- Filling big canisters from the ship would mess up fill amount on crafted ones.
- Canisters on the chest could collide with debris
- Could not save gun mods in inventory
- Could salvage/grab through walls (objects now only spawn when lockers/chests are open)
- If ship wall was broken from outside but had a crafted object on inside it
- could not be repaired. (no UI inside)
- Drones can no longer shoot through debris.
New:
Tweaks:
Game difficulty
Let us know what you think about the oxygen tweaks, were they too small, or too big? is the game to hard or to easy?
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As i said in the latest update, the next update is pushed to the 29th, so stay tuned!