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Fixes/bugs:
- Decrease flashlight power use. (from 0.25 to 0.1/sec)
- Research computer drained all power to quick
- Sometimes ship hack computers wasn't grabbable
- Turrets never undetected you if you fled.
- Could run out of power in tutorial
- Scavenging in tutorial stopped working
- Gave turrets same projectile as Drones.
- Climbing/grabbing issues when inventory was open
- Thruster upgrades could cause thrusters to generate oxygen.
- Fixed an issue with some objects that weren't climbable.
- Info on plant pot about the plant was not accurate.
- Now Disables mouse in game
- Top hatch on Locker didn't work
- Fruits didn’t save in inventory.
- Audio settings saved wrong between games.
- Already open chest didn't "push up" loot
- Suit upgrades was kept between deaths.
- Dying in the tutorial would spawn far away.
- oxygen indicator now only show when it’s breathable.
- Added a delay to the spawn of drones so they don't “spawnCamp”
- Cancel button in Crafting menu was broken.
- New Craft Object alert was sideways
- Door Consoles were floating above ground in the big spaceship.
- Disabled ship rotation mechanic until it’s fixed.
- Powercost in crafting menu needs real-time updating.
- Can now bring stuff out a base (doesn't disappear)
- Fixed an animation issue with automatic doors.
- Couldn't breathe at the Edges of your base.
- Changed color of handles (was hard to distinguish the airlock switch).
New:
- Added resources to a broken Turret.
- You can now Use broken cables to gain electricity while losing health
- Added more audio options
- Added a new space station.
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Thanks for playing and reporting bugs! HAVE FUN!