Features:
- I have changed the calculation for attack rate modifier!
- You can now attack faster than ever before, and the number limit is much higher.
- It is possible to get down to 1 frame between animations now for melee, 2 frames between shots for ranged (@ 60 fps)
- Paladin Consecration Blocks now save which block it replaces and puts that block back once it wears off.
- If there are enemies that the Paladin dashes through or into while using Pureboots, they will be purified.
- If you re-consecrate the same ground, the timer now refreshes on that block. It was just skipping it.
Bugs:
- The Paladin Consecrated Blocks would overwrite the ore in nightmare mode, but it has been fixed.
- Fixed a minor bug that happened when the game reached max particles.
