Features:
- The game now uses Vsync (Vertical Sync) to keep the framerate at your monitor refresh rate (usually 60 or 75 fps)! No more card meltdowns.
- It is defaulted to ON
- You can change it in the config file if you want to
- The Moon now has eight phases it goes through.
- After a long battle and years of comments, I have finally gone away from oil/smog torches. The smoke is much more transparent and the fire and smoke are slowed down a bit. It looks better.
- There is a new special room that can spawn in new dungeon levels: Mushrooms! Find these rooms to fill up on a dozen or so mushrooms.
- All special dirt rooms (gold, food, mushrooms, chests, crystals, etc) now have a special dirt graphic to help find them and change up the level graphics a bit. More block/level graphic changes coming.
- I have redone Ambient Pet movement. They now try and stay out of the way.
Bugs:
- You could trash building blueprints and it didn't update the crafting status so you could never make a new building. It now updates.
- Rarely, you could get two (or more) dirt mounds on a single block/tile. This has been fixed, but old double-mounds will still exist.
- If you crafted a Rune that wasn't one of the base common 8, it didn't mark Rune creation quest, but it does now.
===================================================
Patch notes for EAv0.8.13b
[ Update 2 of 2 today ]
Features:
- I now force-evaluate your building states when you enter the game from loading, updating blueprint construction states to ensure building construction is possible.
Bugs:
- Fixed a bug with picking up buildings. It would prevent you from constructing new buildings after you made one, picked it up and deleted the blueprint.
