Features:
- Crazy new Camera control (O.o)
- Zoom in and out of the world while in-game with CTRL+Mouse-wheel.
- Hit HOME key to get back to default.
- There is a slider for camera distance in the Graphics Options menu as well
- I improved performance in 4k. It was drawing 4x too much outside the bounds of what it should be drawing.
- I also slightly improved the rendering performance overall
- Let me know if anyone has problems with not drawing along the edges. I did test it on 4k/ultra-wide/regular monitors.
Bugs:
- Fixed a bug which didn't create fullscreen resolutions correctly. It would just do max-res fullscreen instead of what you set it at. It should work now.
- If you dug out the ground under a quick-vault, it turned it into an item and you could reuse it, but it has been fixed. If you dig out the ground, it goes away.
- The amount of expected armor was off by one level. Monsters expected higher armor and Items use this to create unique armors.
- This will result in monsters not hitting as hard, but it will be barely noticeable. Most of the time there will be 2% less damage, which is very little.
- Unique items use expected armor to create their stats. They will be slightly lower now compared to before because they were one level higher.
- Level 50 unique items had broken armor stats because the table didn't go that high (because it was looking for 51) but it should be fixed now.
- When you changed VSync, it would not update until the next time you ran, but it didn't say that. Now it does.
