Features:
- I changed the damage on the dash digging to scale with your player level. There were some reports of deep-down digging being a problem.
- I changed the way the dash calculates your final position. You should be able to dash into smaller spaces now.
- Added a combat-style description string when starting a character so you can tell if it is ranged or melee
- Changed the recipe reveal tip from "Improved wand and iron armor" to "Improved weapon and iron armor"
- Many missile sounds were not being changed due to position in the world, but now are. This should help with Surface Eye (Seeker) bombs.
- Intelligence shrines have been changed to give you Grit if you are melee
Bugs:
- Fixed a bug where if you dashed right next to you, the dash particles would never end. Though it looked cool, it was not the intent.
- Fixed a terrible bug where you would lose your arms while switching items mid-swing. You couldn't get them back until you died.
- You could dash into the ground. Though I saw it done a million times, I had a tough time repeating it. I put in a fix. We will see.
- Fixed a typo: dealt
