Features:
- Crystals now display ilevel when you mouse-over them
- Slightly reduced the damage done by the Bard Ukulele to 50/100/150/200% of your attack power
- Dirt tiles are now for sale in General Store
- There were quite a few changes to the 4th boss
- The eye-spiders only have a 50% chance of spawning, have less hit points and attack less often
- The lasers shooting out of the boss have been reduced in number, but now dig blocks
- The boss eye has an aura of damage if you get close to it
- The eye-spiders no longer wander out of the room
- The way that many items drop is very different. Before, many drops were based on treasure tables and ilevel. Now difficulty and world-zone influence the drop.
- This should fix all the potion drops in the game. You should get the right potions in normal and nightmare.
- This will change the way unique items select which crystal slot shape to use
- It also will change which shapes of crystals drop in the dungeon. Nightmare goes through the same progression as normal.
- New support armors for nightmare are coming soon to help with the crystal drops. For now, Uniques will be the progression.
Bugs:
- A bug which would destroy your wand when you tried to create a staff and you would lose everything has been fixed. Sorry about that.
- Fixed a typo: Symphonic
- Comfort chili didn't go into the fridge (and raw meat and pot pie). No one likes cold chili, but it should go in there anyhow despite taste logic.
- You can move move ancient items from the new bar into the bank directly instead of going to inventory first.
- I fixed a bug which would cause you to swing when you picked up swords sometimes.
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Patch note for EAv0.7.18b
Features:
- Unique items will now display their ilevel when you mouse-over them
Bugs:
- Fixed a bug which would prevent unique items from being fully generated without all of their stats.
