The 0.6 patch introduced a few tweaks from the last testing session, in particular fixing stealing of knives and the issue introduced with climbing with the grip button. It should now only be used for grabbing and releasing objects, you will need to use trigger to climb. We also put in an adjustment to the physics on the guns to help hopefully fix an odd mounting issue where they would sometimes be offset oddly after being dropped. Some other smaller adjustments were added as well.
The primary new tweak in this patch is the ability to hold down either the trigger or grip now to use it. This allows you to sweep your hands and grab things in the process. If you grab an item it will stop the process so if you do grab with the trigger you won’t immediately start firing for example. This should make it easier to grab things and works with climbing as well making the process much simpler as you can just hold the trigger and move your hand toward the object you want to grab onto.
Audio
- A sound effect is now played whenever the map is opened.
- Added sound effects to teleport power ups.
Graphics
- When MSAA is disabled it goes to TXAA. Adjusted the settings to make it a bit less blurry. Most likely you will want to use MSAA, but it should be a bit better and TXAA has less AA shimmering and some people might prefer that.
Input
- You will no longer attempt to climb when using the grip buttons. Climbing will only work using the trigger like before.
- You can now hold down the trigger and grip buttons and it will attempt to pickup or climb at regular intervals instead of just once as it was doing before. As soon as you start climbing, hold something, or hold something 2 handed it will disable that functionality. This mostly allows you to sweep your hands by holding down either buttons to make pickups and climbing much easier.
Maps
- Made adjustments to the shadowing of targets in the client lobby to correct issues with static shadows on moving objects, and to optimize the use of dynamic shadows.
- The target bases in the client lobby are darker than was previously the case.
User Interface
- Added a banner that shows up when trying to fire a 2 handed weapon when in the lobby with 1 hand. It will only do that once every 10 seconds per weapon and will not show up in a match.
- Ammo bar should now show up after you reload if set to Minimal UI.
Weapons
- Increased the bounciness of Frag, Tesla, and Incendiary Grenades.
- Knives can not be stolen from other players any longer. While we still allow the theft of other weapons, in the case of knives this is your one always had item and we didn’t want players having theirs stolen in the lobby and being unable to deal any damage until they found a weapon.
- All guns will now cut off their physics after a few seconds of being dropped. This is to correct an issue that happens sometimes when you pick them back up.
