Fixed exploit for Last Stand Protocol in Valley and Outpost_28 maps, turrets weren’t despawning and created an infinite amount of turrets
Fixed Exp crash for clients and added countermeasures to make sure exp is eventually delivered if there’s a connection issue
Added Encyclopedia for those interested in the lore
Added Gates for the fortification upgrade
Fixed bug where gates would change world position when damaged
Fixed end game crash for clients, physics animations were not being deleted and resulted in an error
Clicking Settings menu no long plays a loud UI effect
Flashlight replication for multiplayer fixed
Text chat reworked and fixed
Changed ‘Profile’ tab to ‘Customize’ to make more sense
Med Bay no longer plays a sound globally
Eradicator SFX now replicates in multiplayer
Dismemberment now replicates for clients
Turrets nerfed due to gates making them OP, now do slightly less damage per hit
Turrets now have new damage effects, including; black smoke and sparks
Damaged turrets are now nearly useless, look after them.
Shooting the Acari made them flip around, reduced their reaction to being shot
Fixed and improved pathfinding navigation across all maps
Fixed exploit where players could crouch on the edge of the base roof and the Acari would freeze
Fixed Nightfall map not spawning a couple of Acari and made finishing waves impossible
Fixed a rare bug for those clients who would get invisible blastdoors
Optimized Valley, Lair and Expedition bases for improved frame rates
Fixed Tutorial waypoint arrows bugging out
Changed attack priorities for some Acari, they now tend to target Turrets a lot more often
Changed Warzone map so players can’t exploit Acari by jumping on a building rooftop
We're also currently aware of a bug that stops some clients from recieving Exp after a match and we're currently hunting for a fix

