UPDATE NOTES
* New buildable item (Water catcher) - this is a buildable item that will require 4 wood, 2 metal, and 2 cloth.
* New Resourse added (cloth)
* New Resource added (Fiber)
* New Harvestable plant (Fiber Plant)
* New Pickup (Rad Pills)
* New Gameplay Mechanic (Infection) - zombies will now infect players when
biten a certain number of times, this will cause the players vision to be blury
and green and will restrict player movement until cured.. if the player does
not cure this infection in time it will cause death.
* Added Radiation meter to HUD
* Added Rad Pills Ammount to HUD
* Added Video Settings to game ( basic implimentation for now )
GAMEPLAY CHANGES
* Mushrooms can be a great source of food if you are in need but will now
come at a cost giving the player a small ammount of radiation.
BUGS FIXED
* Zombies will no longer be able to attack you from a rediculous distance
* Zombie path finding has been fixed
* UI meters now fixed to replicate player hunger player thirst and player
infection more closely.
thank you and i hope you enjoy the update
