Morning everyone!
Last week was super busy for us as we gathered together a new build for the third round of external playtesting while demoing at Gamescom! We had a fantastic time, and it was nice to meet some of you in-person ;)
This week, we have our eyes set on polishing up the physics-feel and of course, optimizing the levels. Those of you running around in the external playtest builds are aware that adventures into the Abyss can take far longer than expected if you travel too far along a winding tunnel and lose your way... Chris Siegel mentioned that even he had a moment the other day where he realized he was lost in his own dungeon. :) It's a great feeling.
Later this week, I'll also be traveling to Seattle to demo around PAXWest! If any of you are going, feel free to message me here or on Discord (Flare#3390) for a sneak peek at the build. I'll be hopping around gathering playtest feedback from random gamers, as well as checking out the show when I have time. (If any of you have suggestions for things I must see, feel free to comment them here!)
As for this week's sneak peek at the game... have a look at the Midnight Forum. (SPOILERS of course!)