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Changelog for Version 1.01:

    Balance

  • Cavalier [Sponge] - increased HP bonus from 7HP to +14HP for LVL 1, and LVL 2 from 14HP to +28HP
  • Cavalier [Quicken] - altered bonus from SPD to MOV, so LVL 1 is +1 MOV, LVL 2 is + 2 MOV
  • Ronin [Spongier] - increased HP bonus from +28 to +38 HP for LVL 1, and from +38 to +50HP for LVL 2 This should help Cavalier have more movement options and be a more viable front-line defender/powerhouse as intended (and like their mamma raised them to be)

    Art

  • More expressive flinching animations for select units: - All uniques (Desmond, Vashti, Poncho, Eda, Lucretia, etc.) - Select monsters

    Bug Fixes

  • Fixed a bug that prevented alternating of battle music tracks for certain users.