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Patch Notes: Shop, Buttons, Fixes and more!

Wow, we've had a lot of players in the beta this past week! Thanks to you we've been able to zero in on a lot of bugs and usability issues. This patch addresses a lot of 'em.

Fossil Hunters Patch Notes

Beta Version 2017-12-15

Shops are back!

  • Buy all the Lamps, Supports, Bridges and Bombs you can afford
  • Unlock shops by finding the hidden people in the mines

Final Levels Progress

  • The final levels are well underway, if you can manage to get that far, you're in for a treat!
  • Multi-Schematic doors should function properly now

Fossil Improvements

  • Small fossils now rotate to a more useful angle when you pick them up
  • Adjusted the colliders & connection points of many fossils to make them fit together better

Improvements for Mac Users

  • Lava now renders properly
  • OSX Metal support has been disabled, the game now renders in OpenGL (Surprisingly, OpenGL appears to be running faster than Metal was on our machines)
  • More Macs are now supported

Controller Specific Action Prompts

  • Most interactable objects have action prompts on them now
  • The button graphic should match your current input device; right now Keyboard, Xbox, and PS4 controllers are supported.

Dialog System Improvements

  • Dialog windows should work much better now; we fixed a number of animation glitches and wierd alignment issues.

Various Bug Fixes & Tweaks

  • On first launch, game should set itself to max resolution
  • New intro screen more clearly introduces newcomers
  • Fixed a tent that blocked the camera in the lab
  • Fixed an issue with the level patcher that in some cases could make the game not launch
  • Fixed colliders and dialog triggers on the hidden people throughout the mines
  • Fixed an issue where a player that quit while their controller was rumbling would cause endless rumble
  • Lamps now have a brighter ambient light
  • Backer Plaques in the final levels will no longer rotate to talk to you (though that was kind of cute)
  • Fixed the gold pickup material, and improved it's magnet-pickup behaviour
  • Fixed issues in the Start Screen that prevented users from no save-data from playing
  • Fixed issues with default save-data preventing users from selecting a player
  • Performed our first big pass of Texture compression; Fossil Hunters installation is about 200mb smaller now!