Updated Sentry Turret behavior:
Now the Sentry Turret has limited ammo and can be reloaded by the player.
Sentry Turret stats have been slightly adjusted to match the new gameplay pace.
Updated network code:
Now we send less unnecessary data, so in massive actions, like shooting zombie waves, we should experience less lag.
Updated AI behavior:
Now bots avoid obstacles that previously caused them to get stuck (dead characters, etc.).
Bots now recognize Sentry Turrets, and other Sentry Turrets can also recognize them.
Zombies no longer attack turrets instead of the player. They now rely on the noise made by each potential target.