Hello all.
It took me longer than expected, but the prototype demo is sent to Steam and it should be available "soon", as long as they approve it.
The first thing I need to mention is that the prototype-demo will not represent the final quality of the game, because my plan is to slowly improve the overall quality as development continues during the early access phase. The only thing I won't change is the girl because I like how she looks. Right now I am working on improving the build and adding new areas so I can have a first "real" early access release and then ask Steam to re-enable the purchase button. Some improvements will make it to the demo (like bug fixes, or things that affect this specific portion of the game), but other than that I will not be updating this prototype so I can just focus on the actual game.

Near the end of the demo, there's a chase sequence with a creature a friend nicknamed "the rat king". That's a creature I want to improve a lot. I want to add fur to it, and obviously a tail because it doesn't have a tail right now, and also maybe make some changes to the body shape, not sure.
I also need to explain something with the sound, since you're getting a demo with no context. This is not a spoiler because, if this was a full game, you'd learn about it in the first 5 minutes. There's very little sound in the demo, and there will be little sound in the actual game because Lavinia is deaf, so I want all the sounds to be more "contact oriented" (like, if she's hit, or if she's grabbed, stuff like that). In "The Rats in the Walls" the protagonist hears the noises of rats behind the walls and that's why he goes to explore, and I thought it would add to "the sense of mystery" (or something like that) if Lavinia could hear that sound even if she's deaf, as if the horrors underneath Exham Priory are sending the sound directly to her brain. There's even a part near the end of The Rats in the Walls where you find Nyarlathotep, so, who knows, maybe I'll do something to hint that Nyarlathotep was the one messing with her and making her "hear" all those noises.
I wa also planning something else for the game when I release the first early access build, but that's something I will explain later

