Hello all and sorry for not posting sooner. I had been dealing with a few different things (work and life situations) but I am now posting a quick update.
The first update is that I finally figured out the story for the game. After reading a lot and doing other research, I finally decided the game will follow the plot of "The Rats in the Walls". I thought it would be cool for this "Lovecraftian Tomb Raider" to explore/platform an adaptation of the Exham Priory castle and all the horrors underneath. I think it's going to be cool.
My plan is to an adaptation, similar to what Richard Stanley did with The Color Out of Space, where he took the story but added his own characters (and from a previous announcement you know the name of this game's character is Lavinia)
I'll start working on some levels to test the gameplay and also work on the visuals. I'll put that small demo here and then, when I have a larger portion of the game I can re-enable the purchase button, since the game will still be in Early Access, but this time it WILL be finished.
Also, I changed the protagonist. This is the new one:

I have also been fixing some of the bugs in the platforming, but now it is all working. The real test will come when I make those first levels, though. I also added some "sliding ramp" functionality that could be very useful for chase sequences.



My goal is to have more updates, and something to play, soon.
