Hello folks!
I come here with good news!
I've just released the update v0.80 to the UNSTABLE BRANCH.
I released it this way so I can test and improve a few things before releasing on the "normal" branch.
If you want to try it, just enable it on your steam (roll down for how to). But, please, first read the warnings below.
If you prefer a stable version, it's going to take a few more days (explanation below).
Attention! Saves from older (stable) versions are going to corrupt the game. Please start a new game.
Warning! The unstable version may contain major bugs (including save bugs). If you don't want to get mad about them, please wait a little for the stable version. Also, only english and portuguese are available yet.
ABOUT THE DELAY
Unfortunately, this update became far bigger than I expected and includes so many stuff that wasn't intended when I've planned the game or created the roadmap that I got somewhat swamped.
Also I had a number of setbacks since last Xmas, so it took way more time than expected.
Moreover, just for mere statistics, it was + 600h of work in almost 3 months, from Monday to Monday. It was almost like having developed an Evil Labs 2.
The good thing about this is that I believe I've been able to use many ideas and suggestions from the community to build a better game. But you can tell me later ;)
Anyway, without further delays, the succinct Version 0.80 ChangeLog...
CHANGELOG V0.80
What's new:
- Totally revamped UI with new UI elements
- Added 4 new products to produce and sell
- Added 15 new buildings (8 factories, 2 labs, 2 staff, 2 storerooms, 1 admin)
- Added 12 new researchs (and modified a dozen more)
- Added new mechanics to disease creation (save, name, etc)
- Added new mechanics to clients
- Added new mechanics to infection system
- Added raw material mechanics (buy the material needed to fabricate your meds)
- Added price system (raw material cost changes each day)
- Added regional mechanics (buy and upgrade stores on each region)
- Added logistics mechanics (pay to ship your meds to your regional stores)
- Added info buttons (general help)
- Added time mechanics
- Added report system
- Added six world regions with different characteristics
- Clients now have specific products demands regarding to their infection
- Staff daily cost
- Regional stores daily cost
- New Easter Eggs
- Dozens of new character/buildings animations
- Hundreds of new text
- New jokes (I hope =X )
- Many other new stuff!
Changes:
- Player initial money raised to $5000
- Re-balanced buildings cost
- Re-balanced disease options
- Modified the way to expand the lab
- The disease synth now can be builded anywhere in the lab
- Revamped infection system
- Revamped background/scenario
- Converted Spores + Protozoas to Parasites
- Removed the "general" cure (boxes)
- Reworked price system
- Various buttons icons changes
- Base espontaneous cure chance reduced
- Global population was removed
- Chaged the main storeroom
Fixes:
- Corrected various typos on all languages
- Fixed image display on some older PC setups (magenta screen)
- Fixed various bug related to the previous versions
- Various performance improvements
ABOUT THE NORMAL BRANCH RELEASE
What's missing before releasing v0.80 to the regular branch?
At this time I have to:
1) Do few more general tests and bug fixing
2) Work a bit on the save system
3) Finish drawing the new sky background (for the day/night cicle)
4) Work better on the main storeroom script (It has been disabled for now)
5) Create the new tutorial
6) Wait for the spanish and russian translations (which is already being done by some awesome community members)
I'm also waiting this few days to get the feedback of the new version from you guys, so it becomes better on the official release ;)
Thank you all for the support during these last few months and I'm really sorry if I disappointed you with the delays.
I hope the new version is as much fun as it was for me to do it :)
If you have any questions, suggestions, bugs info, etc, please reach me out at [email protected]
See you soon!
Tiago
PS: I created a topic in the steam community just for bug reporting of the Unstable v080.
HOW TO ENABLE THE UNSTABLE BRANCH
(Warning! May corrupt your saves!)
1) Click with the right mouse button over Evil Labs on your steam library
2) Click on Properties
3) Select the Betas tab
4) Select Unstable - Public Unstable Branch
5) Click on Close
6) Now your Evil Labs should be updating
7) Play the game!